![]() ![]() ![]() ![]() Not all of it is done justice or in a way that matches the way it was spoken about in-lore (walking cities and stuff like that) but yea, considering most of this stuff could go decades if not our lifetimes without ever making any sort of meaningful appearence in a mainline game then yea, I do agree that while ESO's existence is still a touchy subject among ES fans, it's still good that it exists. by Bethesda Softworks (Author) 4.8 896 ratings Book 1 of 3: Elder Scrolls V: Skyrim See all formats and editions Hardcover 19.99 31 Used from 4.53 23 New from 19.99 For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound together in three exciting volumes. Elsweyr and the other forms of Khajiit, Murkmire and the Argonian homeland, more Oblivion planes including some of the cities in there and loooooooooooooooooads more. Even when you're not touching the less contentious lore stuff there is still sh*t tons of great lore and story in there regardless.įor me it's the game that actually made me fall in love with the ES franchise and it's story, in particular the Dunmer, which has a sh*t ton of great content in ESO and more coming with the expansion.Īnd yea, there's whole regions and areas of the world and lore that they touch upon that may never get touched on by a mainline game ever. There's clear areas that they've never been allowed to touch (Dwemer for one) and the official stance is that it's basically canon until someone (BGS and mainline games) say otherwise, but that fits with the series' timey wimey nature anyway. It's an absolutely fantastic source of ES lore and has basically carried ES lore wise since it's release, given the mainline franchise is MIA until probably the second half of the 2020's. ESO, like all MMO's, has it's litany of downsides, but it's biggest strength is story and lore. ![]()
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